Sunday, June 30, 2013

Hiatus Apparently

Apparently a hiatus was in order for me. Things have been odd so that doesn't help me much in keeping up with the things I usually do. The summer cold didn't help either.

What really got me thrown off though, is Anima. I have dived into this world with pretty much everything in me, creativity-wise. Sure I have a lot of other stories but there's just something about this campaign that has grabbed me and will not let me go.

Some of it is that I have a great group of guys as my players who have given me such a diverse cast, I find myself fangirling all over the place about them. They are not the typical kind of group I would put together which makes it that much more fun. 

I mean, seriously, who would have thought to put together this group:

* A martial artist/pharmacist who is apathetic about everything except his intense hate for anything dark (my hubby's character).

* An ex-merc who is terrifying with a sword, especially if you are dark/blood mage or pirate, yet lately has been having to be Captain Dad.

* A quiet psychic warrior with ADHD, who also looks a little like a tiger.

* An intensely derpy dark mage who loves everyone despite the fact that he drives everyone else crazy and has a love for pirates.

* A bisexual, nearly divinely gorgeous light mage who is epically unfortunate, particularly in his love-life.

* A ridiculously pale woman with ninja-like skills and penchant for blushing who starts everything by hiring the others to help her find someone who bound a crazy artifact to her when she was five (this one's mine). She also has a crush on one the above guys, but isn't telling anyone who it is.

Seriously, this is such a great cast, I'm kinda beside myself with creative awe. I'm waiting on the details for the ex-merc at this point but since his player has been working very hard on him, I'm more than willing to wait. 

Session Four is this Friday. I'm so excited ^^

Monday, June 3, 2013

Anima and My Creative Mind

Sorry I've been gone so long. I've been sitting on a number of post ideas but none of them were really working for me. I debated doing a post about how women are treated in comics art-wise then I realized that it is such a controversy. I'd much rather enjoy scrolling through the Escher Girls Tumblr and laugh at the atrocities against anatomy than state my own opinions. Getting into it too much takes the fun out of some of it.

I debated posting about the continuing adjustments I'm making to my Fluttershy cosplay but as we had to cancel going to JAFAX, I'm not currently working on it.

I debated things I cannot even remember.

Finally I have something. This past month, I started down a new path, that of Game Mistress of an Anima Campaign. I've been wanting to do this ever since my husband bought me the original core book a couple years ago. And now it's finally happening! Squee! I have five players who are fantastic at characterization, a very open world to play with and a brain that won't stop coming up with ideas to throw at them. My guys are also hilarious. Last session, several of them stuck their d4s to their foreheads and declared themselves to be Dice-icorns. My husband stuck two and then three to his forehead, becoming a Diceson and a Diceratops.

The part that is most fun for me is all the art this inspires me to do. I already knew going into this that this campaign is destined to be a comic but I didn't know I would be this excited about it. I have to wait a bit for the actual art part of the deal though because I don't have all the information I need about the characters from the guys as yet. I guess I'll be working on transcribing the script from the recordings. It will be a challenge because all of us have serious ADD during the sessions but it's at least something.

I feel like I'm kinda boring since that's pretty much it for that part of my life right now.

I'll leave you with my latest artwork, a full design of my character Lark Meadows. Steal her and I will throw things at you.